# Getting Started

So now that you have finished the [quick setup instructions](https://papertweaks.machinemaker.me/readme#quick-setup-instructions), you are ready to start using the plugin!

In addition to enabling/disabling modules (datapacks) via the `modules.yml` file, you can also use in-game commands. `/vt enable <module>` and `/vt disable <module>` give you control of enabling and disabling any module. I recommend using the in game commands as they save you some effort finding which module you are looking for in the `modules.yml` file (**NOTE:** if you do edit the `modules.yml` file, you will need to reload the plugin for any saved changes to take effect. `/vt reload` can help you there).

In addition to the `modules.yml` file, there is a `config.yml`. This contains an option to disable tracking metrics for your server. The metrics are anonymous and useful for me to see how my plugin is used so I can improve the experience for everyone using it.

Next, there is the `modules` folder. This contains the configuration files for each of the modules (**NOTE:** some modules do not have any configuration options, and therefore are not present in this folder). Once again, if you make a change to one of this configuration files, you must either reload the whole plugin or just the module that you changed the config file for. Use `/vt reload module <module>` to reload a specific module.

Lastly, there is the `i18n` folder. i18n is short for "internationalization" which means translations. Most messages shown to the player can be changed in the various language files. Currently, only English is supported, but I hope as the plugin grows, more people contributing translations will expand that list. See [i18n](https://papertweaks.machinemaker.me/i18n) for more information on this.
